[vc_row css_animation="" row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="center" background_image_as_pattern="without_pattern" z_index="" background_color=""][vc_column][rev_slider alias="ngj_app"][/vc_column][/vc_row][vc_row css_animation="" row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="center" background_image_as_pattern="without_pattern" z_index=""][vc_column][vc_empty_space height="40px"][/vc_column][/vc_row]   [vc_row css_animation="" row_type="row" use_row_as_full_screen_section="no" type="grid" angled_section="no" text_align="left" background_image_as_pattern="without_pattern"][vc_column width="1/3"][vc_column_text] DATE April 2019   CLIENT Mountain View Group   ROLE Creative Direction UX/UI Development Animation   [/vc_column_text][/vc_column][vc_column width="2/3"][vc_column_text]   [/vc_column_text][/vc_column][/vc_row]...

[vc_gallery type="flexslider_slide" interval="5" images="2016,2171,2172,2173,2174" img_size="full" onclick="" enable_drag="yes" direction_nav="no" control_nav="yes" pause_on_hover="no" frame="no"] [vc_row][vc_column width='1/3'] DATE June 2016   AGENCY Brunner   ART DIRECTOR Ehsan Abbasi   ACCOUNT MANAGER Jenny Williams   PROJECT MANAGER Babette Griffith   ROLE User Experience Unity Development   [/vc_column][vc_column width='2/3'] Brunner Atlanta, turned to us to build a virtual reality showcase for Tarkett’s new line of designer curated commercial flooring solutions. Developed in Unity for what...

[vc_video link='https://vimeo.com/283323338']   [vc_row][vc_column width='1/3'] DATE April 2016   CLIENT Gregory Colbert   ROLE Unity Development   [/vc_column][vc_column width='2/3']Virtual tour of Gregory Colbert's Nomadic Museum. Initially developed as a desktop experience, it was subsequently ported to the Oculus Rift to provide full 360° immersion.[/vc_column][/vc_row]...